Key Takeaways The importance of debugging tools
Sped up development of complex features Visualizing non-visual features - visualizing the A* algorithm allowed me to troubleshoot bad performance and in some cases no path being found
Mid-game boss encounter prototype, where the player uses a rock-paper-scissors based combat system to defeat a boss across 3 stages
Sped up development of complex features Visualizing non-visual features - visualizing the A* algorithm allowed me to troubleshoot bad performance and in some cases no path being found
RolesTech Gameplay Designer
Feature Owner
EngineUnreal Engine 5.4
Team Size6
Timeline3 weeks - Q3 2024
Ideation - 3 days
Prototyping - 2,5 weeks